Cosmic Top Secret Game

about

COSMIC TOP SECRET

is an autobiographical documentary game about T. The game follows her journey to uncover the truth about her parents’ work with Danish Intelligence during the Cold War. What was it that they did? And how could T not have known? Surreal elements, emotional connections, and history come together to form a complex gaming experience.

 

 

STORY
Throughout T’s childhood, her mother and father kept her safe – while they also secretly kept the country safe. T’s parents were Cold War warriors, clandestine operatives of the Danish Secret Service in a reality stranger than fiction: a life composed of double identities, top secret documents, and coded signals. As true spies they kept their identities hidden from the world – and even from their own daughter.

FACTS
Cosmic Top Secret is a 3rd person investigative documentary adventure game in the tradition of Scandinavian storytelling. This playable documentary incorporates puzzles, mini-games, and short films.  A cocktail of James Bond, Find My Family, and The Walking Dead game, Cosmic Top Secret is where spying and secrecy meets human relationships and a coming-of-age story. This game is produced for touch platforms and web, and it is expected to launch in (hopefully) 2017.

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From our Facebook feed:

Cosmic Top Secret hitting the South!
New game build AND stickers on the way to #BICFest2016, South Korea. Take care game! We're so sad we can't accompany you, don't loose your batteries or get too drunk, call home if any troubles!!

btw our (not quite finished) game has lately been invited for showcasing in both South Africa, South Korea and South America - isn't that just cool? :)
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Under de gamle kroge, hvor soldater og andre ansatte hang deres overtøj, er der indgraveret noget. Kan I hjælpe os med at tyde det?

2 weeks ago  ·  

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News

WON the “Most Amazing Game Award” – main prize at the 2016 A MAZE International Independent Games Festival in Berlin

“The jury: Cosmic Top Secret struck us in both its playfulness and maturity. Its multi-disciplinary approach shone through in its abandonment of the orthodox, and in so many ways it felt an entirely fresh experience that we’d like to see more of in games.”

amaze-berlin.de

http://tinyurl.com/hcncsna

#‎AMaze2016‬

'INNOVATIVE... COSMIC TOP SECRET IS CHARACTERIZED BY HUMOR, CURIOSITY, AND ORIGINAL DESIGN... DISSOLVING THE BOUNDARIES BETWEEN FILM AND GAME´ - SØREN VINTERBERG, POLITIKEN (DENMARK)

Prototypes

SHORT VIDEO FROM THE FIRST PROTOTYPE

This video features segments from director Trine Laier’s graduation project at the National Film School of Denmark. The project laid the foundation for the Cosmic Top Secret game, which is currently in development. The final game will maintain the same aesthetic, feeling, and basic concept, but gameplay and details will be subject to change.

 

LONGER VIDEO FROM THE FIRST PROTOTYPE

This video shows a 7-minute clip from the project, highlighting how users experiences the story and gameplay across two different devices: a computer and a smartphone/tablet.

 

This engaging but demanding procedure has resulted in a merging of platforms during the current phase of development as documented in the movie below.

 

Video walkthrough from the second prototype

This is a video walkthrough of the second prototype.

https://vimeo.com/74653806

“Two ingredients: History, facts, revelation and emotional processes with mixed feeling.” –Raimo Lång, YLE (Finland)

Team

CORE TEAM

Director: Trine Laier
Producer: Lise Saxtrup
Lead Developer: Sune Hede
Programmer: Kristian Torgard
Project Manager & Game Designer: Mads Lyngvig Jespersen
Level Designer & Developer: Jannik Faarvang Petersen
Copywriting, Translation, & Testing: Clarissa Grace Chang
Additional Game Designer: Jonatan Van Hove
Technical Artist: Simon Engelbrecht
Animation: Michael Bech Hussein
3D Graphics: Faysal Fuad Khalil
3D Graphics: Nicklas Kludt
Sound: Anne Gry Friis Kristensen
Composer: Bjørn Svin

 

PRODUCERS

Klassefilm in co-production with Red Owl Operations

producers_logo

TEAM

Dramaturg: Stine Skot
Editor: Grete Møldrup
Animation: Catherine Beyer
2D Graphics: Io Helweg
Graphic Design: Andreas Kjærgaard / A

Partners

Co-funded by the Creative Europe Programme – MEDIA of the European Union, The Danish Film Institute, New Danish Screen, Nordic Games and The Danish Animation Society

partner_spilordningen
eu_flag_creative_europe_co_funded_vect_pos_[cmyk]_rightpartner_new_danish_screen
partner_anis

partner_nordic_games

 

Thanks a million times to everybody involved in the prototypes so far, quite a few students, professionals and, enthusiastic volunteers have participated – you know who you are!

CREDITS – the first 2 prototypes

2nd prototype: Gearworks, Michael Valeur, Sabine Hviid, Mette Sø & Anders Børup

1st prototype: The National Film School of Denmark

Team
Art Director: Sarah Sillehoved Allagui. Photographer: Lis Dyre. Sound Design: Kristoffer Salting. Lead Programmer: Michael Godlowski-Maryniak. Game Designers: Amani Naseem & Eske Knudsen. Producer: Lise Saxtrup, Klassefilm. Producer Game: Dajana Dimovska, Knapnok Games. Production Manager: NC Sixhøj. 3D Artist: Catherine Beyer. 3D Artist: Faysal Fuad Khalil. 3D Artist: Nicklas Kludt. 3D Artist: Mark Bo Jensen. 3D Artist: Kåre Pelle. 3D Artist: Peter Meldgaard. Interface Designer: Simone C. Møller. Visual Effects & Leveldesign: Jannik Faarvang Petersen. Level Design: Filip Lange-Nielsen. Animator: Carmen Elina Hannibal. Animator: Glenn August Bournonville Lange. Animator: Aimall Sharifi. Animator: Michael Bech. Programmer: Kaspar Lyngsie. Programmer: Patrick Jarnfelt. Programmer: Jawid Faizi. Sound Programmer: Mads Stenhøj Andresen. Editor trailer: Sofie Marie Kristensen.

Voices
T: Trine Laier. S: Svend Laier Jensen. N: Niels Laier Jensen. Far: Den Kolde Kriger – B. Ø Laier. Mor: Hanne Berger Laier.
Kronprinsessen: H. M. Dronning Margrethe. Gram: Professor i datalogi – Christian Gram. Svea: Svea Atke. Høj: Poul Høj. Uffe: Uffe Ellemann-Jensen. The Evil Matematikmanden: Ulrich Breuning. TDC: Tanja Sloth Nielsen. Datadude: Jens Peter Albret Søltoft.

Support
Secret record equipment: Poul Jensen. Manuscript: Nikolaj Scherfig. Manuscript: Ina Bruhn. Editing: Peter Winther. Art: Henrik B Andersen. Rigging: Sasha Ciolac. Sound: Morten Mygind. Programming: Tim Garbos. Programming: Jesper Taxbøl. Programming: Emil Angryant Johansen.

Animation Department, The National Film School of Denmark
Gunnar Wille. Alice de Champfleury. Hans-Erik Philip. Kristine Ploug. Søren Lundgaard. Paul Køster. Lars Brok. Jon Vinther. Elizabeth Rosen.

Thanks to:
TDC
Feltsportskursus
Kursusleder: MJ-R Anders Poulsen
Retning A: Feltsport. Leder: Birger Hoff
Retning B: Skydning. Leder: PL-R Erik Bruun Lorentzen
Retning C: Fysisk træning. Leder: MJ-R Peter A Henriksen
Rigsarkivet.

Datahistorisk Forening ved:
Finn Verner Nielsen. Christian Gram. Henrik Ascanius Jacobsen. Poul-Henning Kamp. Uffe Jakobsen. Ole Nørgaard Nielsen. Thorkil Naur. Bent Scharøe Petersen. Danmarks Tekniske Museum ved: Jens Breinegaard. Stevnsfortet. Nordea Vesterport. Martin de Thurah. Rune Hilbert. Thomas Howalt. Anna Gerd Ellerbæk. Christoffer Emil Bruun. Hans Davidsen-Nielsen. Malik Thomas Spang Bruun. Asta Ravn Cornelius. Mikkel Bang Sørensen. Liv Caroline Lindegaard. Nicolaj Schweitz. Hans von Knut. Arne Bro.

iPhone sticker art: Thomas Fleron Jørgensen.

'It's weird and it's wonderful and it's fresh' - Ingrid Kopp, Tribeca New Media Fund (USA)

Press

Selected references in English:

2016

Won the main prize: “Most Amazing Game Award” at the 5th International Independent Videogames A MAZE Festival in Berlin:  amaze-berlin.de

2015

Showcased at the International Conference on Interactive Digital Storytelling (ICIDS) art exhibition:  http://icids2015.aau.dk/exhibition/

Selected to speak at the Independent Games Summit at the Game Developers Conference (GDC) Europe in Cologne (The 2015 European Innovative Games Showcase). Special mention in Heise magazine:  http://m.heise.de/newsticker/meldung/GDC-Europe-2015-Indie-Experimente-mit-VR-Drohnen-Angriffen-und-Kalten-Kriegern-2768013.html

Pitching at International Documentary Film Festival Amsterdam: IDFA Forum

Talk at Streaming Kids (arranged by The Danish Filminstitute)

 

Talk at AniRey, Iceland: http://filmmakers.is/anirey/workshop

2014

Tempo Festival, Stockholm

2013

“Documentarian Trine Laier and producer Lise Saxtrup talk about turning family history into a whole new medium.” Interview with Pamela Cohn:  Bomb Magazine

Doc Leipzig panel, The Real Game!

 

Selected references in Swedish:

2014

“Familjehistorian blev ipadspel”. Av Kristoffer Viita: SVT Nyheter, Kultur

 

Selected references in Danish:

2015

“Virkeligheden på spil”. Samtale om dokumentarisk computerspil med Christian Sønderby Jepsen, Trine Laier og Kirsten Palmer – TV2 News, Kulturen: TV2 News, Kulturen

2014

“Computerspiel følger i dokumentarfilmenes fodspor: Danske Trine Laiers nya spil handler om hennes forældres hemmelige aktiviteter under den kolde krig”. Af Charlotte Holm Pedersen:  Politiken

2013

“Yderst Hemmeligt på IDFA Forum”. Af Anton Willemann:  DFI TV

“Yderst Hemmeligt – Adventurespil i udvekling”. Af Dorte R. Stidsing:  DFI film update

2012

TV2 Lorry

“Nyaskabende filmskoleprojekter er fulde af skræve grin”. Af Søren Winterberg:  5 hearts review in Politiken

 

For more information, please contact:

Lise Saxtrup
Klassefilm
Kronprinsessegade 46D, 4
1306 Købehavn K
Denmark
info@klassefilm.dk
Phone: +45 20 26 74 40

“I like that it’s emotional and not just brainy.” Annika Gustafson, Boost Hbg

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If you have any inquiries, do not hesitate to contact us:

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